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啸笑天
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项目后对objective-c 单例理解

 
阅读更多

在做zon项目中,单例都是:

 

@implementation AppShareDataManager

static AppShareDataManager * shareDataManager = nil;

@synthesize theCurrentLanguage;
@synthesize presentModalFlag;
..........

+(AppShareDataManager *) sharedManager
{
	if( shareDataManager == nil )
	{
		shareDataManager = [ [ AppShareDataManager alloc ] init ];
	}
	return shareDataManager;
}

-(id)init{
    self = [super init];
    
    if(self){
        //对象实例初始化
        theCurrentLanguage = [ZONUserDefaultManager getAppDefaultLanguage];
      ........
    }
    
    return self;
}

 

 

调试发现

AppShareDataManager *A = [[AppShareDataManager alloc] init];

NSLog(@"A:%@",A);

AppShareDataManager *B = [AppShareDataManager sharedManager];

NSLog(@"B:%@",B);

打印出的是

 

2013-02-28 23:27:25.368 ZON2012[10647:c07] A:<AppShareDataManager: 0x12638630>

2013-02-28 23:27:25.369 ZON2012[10647:c07] B:<AppShareDataManager: 0xb584b40>

 

不是一个内存地址,也就是不是同一个实体!

 

这是apple官方的一个单例建议:

https://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/CocoaFundamentals/CocoaObjects/CocoaObjects.html#//apple_ref/doc/uid/TP40002974-CH4-SW32  

大致如下:

 

/* Singleton.h */
#import &lt;Foundation/Foundation.h&gt;

@interface Singleton : NSObject
+ (Singleton *)instance;
@end

/* Singleton.m */
#import "Singleton.h"
static Singleton *instance = nil;

@implementation Singleton

+ (Singleton *)instance {
    if (!instance) {
        instance = [[super allocWithZone:NULL] init];
    }
    return instance;
}

+ (id)allocWithZone:(NSZone *)zone {
    return [self instance];
}

- (id)copyWithZone:(NSZone *)zone {
    return self;
}

- (id)init {
    if (instance) {
        return instance;
    }
    self = [super init];
    return self;
}

- (id)retain {
    return self;
}

- (oneway void)release {
    // Do nothing
}

- (id)autorelease {
    return self;
}

- (NSUInteger)retainCount {
    return NSUIntegerMax;
}

@end

 这是一种很标准的Singleton实现,中规中矩。不过这种实现并不是线程安全的。所以各路大神都各显神威,给出了多种单例模式的实现。

 

现在把他加强下:

 

static MyClass *class = nil;

@implementation MyClass

+(MyClass *)sharedMyClass{
    @synchronized(self){  //为了确保多线程情况下,仍然确保实体的唯一性
        if (!class) {
            [[self alloc] init]; //该方法会调用 allocWithZone
        }
    }
    return class;
}
+(id)allocWithZone:(NSZone *)zone{
    @synchronized(self){// //为了确保多线程情况下,仍然确保实体的唯一性
        if (!class) {
            class = [super allocWithZone:zone]; //确保使用同一块内存地址
            return class;
        }
    }
    return nil;
}

-(id)init
{
  if(class){
     return class;
  }
  if(self = [super init]){
   //进行一些初始化
   }
   return self ;
} 
- (id)copyWithZone:(NSZone *)zone;{
    return self; //确保copy对象也是唯一
}

-(id)retain{
    return self; //确保计数唯一
}

- (unsigned)retainCount
{
   return UINT_MAX;  //装逼用的,这样打印出来的计数永远为-1
}

- (id)autorelease
{
    return self;//确保计数唯一
} 

- (oneway void)release
{
     //重写计数释放方法 do nothing
}
@end

 再调试

MyClass *A = [[MyClass alloc] init];

NSLog(@"A:%@",A);

MyClass *B = [MyClass sharedMyClass];

NSLog(@"B:%@",B);

MyClass *C = [A copy];

NSLog(@"C:%@",C);

打印出的是

A:<MyClass: 0x6a1e130>

B:<MyClass: 0x6a1e130>

C:<MyClass: 0x6a1e130>

都是指向同一块内存地址

 

-----------------------------------切糕分割线--------------------------------------------------------

然而这个人(http://eschatologist.net/blog/?p=178)觉的繁琐,所以给出如下实现:

@interface SomeManager : NSObject
+ (id)sharedManager;
@end

/* 非线程安全的实现 */
@implementation SomeManager

+ (id)sharedManager {
    static id sharedManager = nil;

    if (sharedManager == nil) {
        sharedManager = [[self alloc] init];
    }

    return sharedManager;
}
@end

/* 线程安全的实现 */
@implementation SomeManager

static id sharedManager = nil;

+ (void)initialize {
    if (self == [SomeManager class]) {
        sharedManager = [[self alloc] init];
    }
}

+ (id)sharedManager {
    return sharedManager;
}
@end

 -----------------------------------切糕分割线--------------------------------------------------------

自苹果引入了Grand Central Dispatch (GCD)(Mac OS 10.6和iOS4.0)后,利用GCD(Grand Central Dispatch)和ARC(Automatic Reference Counting)实现单例。

+(SchoolManager *)sharedInstance
{
    __strong static SchoolManager *sharedManager;
    
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        sharedManager = [[SchoolManager alloc] init];
    });
    
    return sharedManager;
}

 函数void dispatch_once( dispatch_once_t *predicate, dispatch_block_t block);其中第一个参数predicate,该参数是检查后面第二个参数所代表的代码块是否被调用的谓词,第二个参数则是在整个应用程序中只会被调用一次的代码块。dispach_once函数中的代码块只会被执行一次,而且还是线程安全的。

看到如下一篇文章,用宏实现(https://gist.github.com/lukeredpath/1057420):

ExampleClass.m

 

@implementation MySharedThing
 
+ (id)sharedInstance
{
DEFINE_SHARED_INSTANCE_USING_BLOCK(^{
return [[self alloc] init];
});
}
 
@end

 

 

GCDSingleton.h

 

#define DEFINE_SHARED_INSTANCE_USING_BLOCK(block) \
static dispatch_once_t pred = 0; \
__strong static id _sharedObject = nil; \
dispatch_once(&pred, ^{ \
_sharedObject = block(); \
}); \
return _sharedObject; \

 

 

 

 

 

 

 

 

 

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2 楼 啸笑天 2013-03-01  
//
//  SynthesizeSingleton.h
//  CocoaWithLove
//
//  Created by Matt Gallagher on 20/10/08.
//  Copyright 2009 Matt Gallagher. All rights reserved.
//
//  Permission is given to use this source code file without charge in any
//  project, commercial or otherwise, entirely at your risk, with the condition
//  that any redistribution (in part or whole) of source code must retain
//  this copyright and permission notice. Attribution in compiled projects is
//  appreciated but not required.
//

#define SYNTHESIZE_SINGLETON_FOR_CLASS(classname) \
\
static classname *shared##classname = nil; \
\
+ (classname *)shared##classname \
{ \
    @synchronized(self) \
    { \
        if (shared##classname == nil) \
        { \
            shared##classname = [[self alloc] init]; \
        } \
    } \
     \
    return shared##classname; \
} \
\
+ (id)allocWithZone:(NSZone *)zone \
{ \
    @synchronized(self) \
    { \
        if (shared##classname == nil) \
        { \
            shared##classname = [super allocWithZone:zone]; \
            return shared##classname; \
        } \
    } \
     \
    return nil; \
} \
\
- (id)copyWithZone:(NSZone *)zone \
{ \
    return self; \
} \
\
- (id)retain \
{ \
    return self; \
} \
\
- (NSUInteger)retainCount \
{ \
    return NSUIntegerMax; \
} \
\
- (void)release \
{ \
} \
\
- (id)autorelease \
{ \
    return self; \
}
1 楼 啸笑天 2013-03-01  
Just wanted to say thanks. I too created a macro on the same premise to be a bit more generic:


/*!
* @function Singleton GCD Macro
*/
#ifndef SINGLETON_GCD
#define SINGLETON_GCD(classname)                        \
                                                        \
+ (classname *)shared##classname {                      \
                                                        \
    static dispatch_once_t pred;                        \
    __strong static classname * shared##classname = nil;\
    dispatch_once( &pred, ^{                            \
        shared##classname = [[self alloc] init]; });    \
    return shared##classname;                           \
}                                                          
#endif
This assumes the init is a standard init.

Then to implement in the .h


@interface MyClass : NSObject
+ (MyClass *) sharedMyClass;
@end
and in the .m


#import "MyClass.h"

@implementation MyClass

SINGLETON_GCD(MyClass);

- (id) init {
    if ( (self = [super init]) ) {
        // Initialization code here.
    }  
    return self;
}
@end
I assume that __strong is not necessary if this is a Mac OS X app?
Also, allocWithZone can be ignored when using Garbage Collection?

Thanks again...

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